RaveMaker wrote:Where did you get those files?
If the locations are incorrect then this is probably the wrong file version.
Did you download the WAIK from microsoft?
I downloaded exact waik package as it was written at wiki. I even did not changed the language of it. By default English was set.
Could you specify path and method which you used to extract and modify boot.sdi, pxeboot.0 and bootmgr.exe files? The wiki says only:
Copy "boot.sdi" to "er\0\boot.sdi"
Copy "bootmgr.exe" to "er\0\bt.exe" and hex edit it:
Also, copy "boot\pxeboot.0" to "er\0\pxeboot.0" and hex edit this too:
These files doesn't exist in the root path of the iso file, nor in the waik folder in the program files. If it so, you should describe exact path to follow for others.
Where these files exists? How you did it? It was made by expanding, extracting by mounting .wim files or who knows how this could be done. I have issues too. Of course I'm able to locate the path in hex editor but the location in my case is different from yours. And as I see not only mine. I suppose that pxeboot.0 should be expanded exactly as in PE1.0 it was described. Why those who wish to prepare PE3.0 have to read description for PE1.0? This is unclear, time consuming and annoying... Maybe hex does not match because specific language of the file?
Everyone here have mess in the head. I would like to follow the way from wiki. But without further details we may spend only lot of time for nothing, those who prepared pe3.0 for use with ERPXE did it more by accident than by using description from wiki...
By the way - why we have to play with win-machines? I'm pretty long didn't have any need to use this s#!t. Is not really any other way such as playing with scripts, symlinks, emulation or virtualization?